![]() The main negative of this type of hazard is greatly reduced visibility, hindering exploration and looting. Dark Nebula zones are a very dark green or blue.Having a Sensor Relay device installed can restore some targeting ability and general sensor range. Every zone with an Ancient structure has scanner impairment. However, Okkar do not jump in after taking too long in the zone. Scanner Impairment in zones is a very thick cloud-like nebula that makes the ship's scanner much less effective.All entities in the map are affected by the storm's damage. If the player takes cover behind something facing the star, the ship will not be damaged as long as it shadows the whole ship. Solar Storms create a mild inertia effect and constantly damage the ship's shields until depleted then continuing on to deal hull damage whenever in direct sight of the sun, but only for brief periods of time. ![]() They commonly spawn with a few resources scattered inside them, similar to other points of interest. Electric storms can also spawn in small 'bubbles' in a zone, but do not cover the whole area.Electric storms will damage the spawned Splitter Ancients from the Ancient Friends glyph until they are at 1 hp, but will not kill them.When the player first comes across one, it is explained by HIVE.Electric storms are lightning storms that damage the shield (but not the hull), but also charge the ship's energy core.
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